Modeling

CG Modeling work throughout the years
Year 1
Game 201: Modeling
During my first semester at columbia college Chicago I took Game 201: Modeling where I learned the basics of Autodesk maya as well as the foundations of CG Modeling. Entire semester spent building a small room based on reference.
Year 3
Game-337: 3d Sculpting
In my third year at Columbia I begun my adventures into 3D Sculpting with Game-337 where I would learn the intricate UI of Zbrush as well as everything it has to offer. From using brushes to add texture to a pumpkin to hard surface sculpting a Mandalorian Helmet.
Year 4
Anim 450: Animation Production studio
In my final years I had the Opportunity to collaborate with a talented team of artist to create an animated short film: Override. Throughout this project, I would take on the role as Environment coordinator and lead the environment team through the creation process.